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	<title>Beta IA &#187; Gaming</title>
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		<title>Beta IA &#187; Gaming</title>
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			<item>
		<title>My Boss is on Ritalin</title>
		<link>http://betaia.wordpress.com/2008/02/26/my-boss-is-on-ritalin/</link>
		<comments>http://betaia.wordpress.com/2008/02/26/my-boss-is-on-ritalin/#comments</comments>
		<pubDate>Tue, 26 Feb 2008 16:01:00 +0000</pubDate>
		<dc:creator>betaiaman</dc:creator>
				<category><![CDATA[Futurism]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Interaction Patterns]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[boss]]></category>
		<category><![CDATA[information age]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[multitasking]]></category>
		<category><![CDATA[ritalin]]></category>

		<guid isPermaLink="false">http://betaia.wordpress.com/?p=23</guid>
		<description><![CDATA[Next generation user experience is for kids. Kids are now the best multi-taskers ever thx to voice chat and console gaming. You are what you eat! 
Keeping that edge in the technology sector, focusing on parallel workstreams &#8212; managing multiple tasks and still being a smooth operator, that is how a leader must keep up [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=betaia.wordpress.com&blog=2590141&post=23&subd=betaia&ref=&feed=1" />]]></description>
			<content:encoded><![CDATA[<div class='snap_preview'><br /><p>Next generation user experience is for kids. Kids are now the best multi-taskers ever thx to voice chat and console gaming. <b>You are what you eat! </b></p>
<p>Keeping that edge in the technology sector, focusing on parallel workstreams &#8212; managing multiple tasks and still being a smooth operator, that is how a leader must keep up with a new workforce in a very fast paced field without resorting to becoming like <a href="http://www.killerclips.com/movie.php?id=57&amp;tb=">Tony Montana in <i>Scarface</i></a></p>
<p>Productivity enhancement can be just as calculated as other business domain skills required to be super star successful. Keeping that competitive edge in real-life games about success and money probably makes <b>multi-tasking</b> a pace nostalgic as a kid when you had to talk on your cell phone, chat over IM, send an email and finish a quest all in the next 5 minutes.</p>
<p>How multi-threaded can we go, how rich and intuitive can user interface designs be? &#8212;  to push this &#8220;enhanced&#8221; human sense we are emerging as information search and retrieval junkies juicing cognition as fast as neuronal signals can transverse within the human body (thx <a href="http://www.amazon.com/Understanding-Media-Extensions-Marshall-McLuhan/dp/0262631598">McLuhan!</a>)</p>
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		<title>The King of Kong</title>
		<link>http://betaia.wordpress.com/2008/02/14/the-king-of-kong/</link>
		<comments>http://betaia.wordpress.com/2008/02/14/the-king-of-kong/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 16:54:52 +0000</pubDate>
		<dc:creator>tigerstripe</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://betaia.wordpress.com/?p=16</guid>
		<description><![CDATA[
Last night I watched the excellent documentary The King of Kong : A Fistful of Quarters. (LINK)
It brought back memories of some of the best UX ever&#8230; Classic Arcade games.
Bear with me a second&#8230;.
A couple weeks ago, I played Call of Duty with my nephew on their new XBox 360.
Needless to say, he smoked me.
After [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=betaia.wordpress.com&blog=2590141&post=16&subd=betaia&ref=&feed=1" />]]></description>
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<p>Last night I watched the excellent documentary The King of Kong : A Fistful of Quarters. <a href="http://www.billyvssteve.com/">(LINK)</a></p>
<p>It brought back memories of some of the best UX ever&#8230; Classic Arcade games.</p>
<p>Bear with me a second&#8230;.</p>
<p>A couple weeks ago, I played Call of Duty with my nephew on their new XBox 360.</p>
<p>Needless to say, he smoked me.</p>
<p>After he killed me in all manner of enjoyable ways, he played solo.  Since this was a rental game, he had to start at the beginning. This meant about <strong>12 minutes of logo screens, and tedious story scenes</strong> that went into detail about a backstory that wasn&#8217;t really all that important.</p>
<p>Watching him play was a revelation in how mundane the game actually is.</p>
<p>Don&#8217;t get me wrong, it&#8217;s visually fascinating, the depth of user action is remarkable, as are the variations of weapons and fighting.</p>
<p>But it&#8217;s all the same.  My nephew played the first three levels with the sort of enjoyment one usually gets from changing a lightbulb.  </p>
<p>The gameplay was so scripted, he knew how to do everything.  It was mechanical, predictable and ultimately boring.  </p>
<p><em>Walk&#8230; stop&#8230; sight in&#8230; wait for sentry&#8230; shoot&#8230; jump&#8230; 2 sentries will come out door&#8230;<br />
</em><br />
Repetitive patterns have been part of video games since they were started, but something about this was ridiculous.  It&#8217;s one thing to figure out the patterns for Ms. Pac Man&#8230; at least it was fast, fun and a new level still held some chance at achievement (dang pretzel always eluded me).</p>
<p>It seems the randomness that made Donkey Kong such a difficult game has been replaced with a poorly written screenplay and cheesy voicework.</p>
<p>Perhaps I&#8217;m old and I can add this to my list of things that I can point to prior efforts done much better.</p>
<p>Now, back to the Classic Arcade.</p>
<p>The boards that ran them were feeble, the pixels were the size of my thumbnail, the memory and capability were severely limited and the controls were limited to a few basic inputs&#8230; so where did the effort go?</p>
<p><strong>Into making 4 minutes of a good time that a 13 year old would spend a quarter on.</strong></p>
<p>Early games like Tempest (the knob), Centipede (the trackball), and Galaga (the joystick) revolutionized HCI to a degree that Playstation and Xbox can&#8217;t come close to matching.</p>
<p>Don&#8217;t think so?  Download MAME and give the old games another go. <a href="http://www.macmame.org/">(MacOS)</a>  |  <a href="http://mamedev.org/">(Other)</a></p>
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			<media:title type="html">tigerstripe</media:title>
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